You’ve seen the photos. You’ve heard the screams. And now you’re finally ready to book your first horror escape room at INMERS in Singapore.

 

Good call.

 

If you’re even a little into thrills, puzzles, or creepy atmospheres, INMERS is going to deliver. Think intense storylines, spine-tingling 5D effects, and live actors so convincing you might second-guess what’s real.

 

But what’s it actually like? What should you know before walking into a pitch-black room with one way out and a ticking clock?

 

Here’s the lowdown on what to expect—from the moment you book to the moment you (hopefully) escape.

 

Before You Even Step Inside

Book Ahead

Escape rooms usually aren’t something you just show up for. Especially not INMERS. The popular time slots, like Friday nights, and weekend afternoons, tend to get scooped up quickly. Booking early means less stress and more choice. Just go online, pick your storyline, and lock it in.

 

Build a Good Team

You don’t need to bring genius-level puzzle solvers. But you do want a balanced mix of personalities. Bring the friend who notices everything, the one who thrives under pressure, and even the one who screams at everything (they’re half the entertainment).

 

Avoid going with people who talk over everyone or try to take charge of every clue. This is team-based. If you’re not working together, you’re probably not getting out.

 

Wear Something That Moves With You

This isn’t a fashion show, it’s an experience. You’ll want to move freely. That might mean crouching down, reaching behind things, or walking through narrow spaces. Flat shoes and comfy clothes are the way to go. If it feels like something you’d wear to a casual movie night, you’re probably set.

 

Arrive Early

Try to get there about 10 to 15 minutes before your session starts. It gives you time to check in, use the restroom, lock up your belongings, and just settle in. Trust us—being rushed before something spooky isn’t fun.

 

Say Goodbye to Your Phone

Phones and bags stay outside the room. You won’t need them, and they’ll only break the immersion. INMERS provides lockers for all your stuff. The less you’re carrying, the more you can focus on what’s around you. And you’ll want to focus.

 

Inside the Room: The Real Deal

First, a Quick Briefing

Before the game starts, your game master will explain the rules. Nothing complicated. Just a few safety notes, how to ask for clues, and what to expect once the clock starts. They’ll also let you know if there’s anything in the room you shouldn’t touch. Pay attention. It’ll save you time (and maybe a scare).

 

Then the Game Begins

Once that door closes, you’re in another world.

 

The lights dim. Music creeps in. The set around you feels eerily real. This isn’t just a room with puzzles—it’s a full-blown experience. Every sound, prop, and actor is part of the story.

 

At INMERS, the NPCs (non-player characters) are more than just props. They talk to you. Follow you. Sometimes they stand in complete silence… and that’s somehow worse.

 

You’ll have 90 minutes to escape. The clock is ticking, but don’t panic. Just start looking around.

 

Talk, Move, Think Out Loud.

You’ll find things. Clues. Locks. Symbols that don’t make sense—until they do. The best teams talk constantly. If you see something weird, say it. If you think you’ve figured out a code, share it. Escape rooms reward loud thinkers.

 

Stuck? Don’t sit there in silence. Ask for a hint. It won’t ruin the fun. In fact, it often makes things more exciting.

 

After the Game: High-Fives and Hysterical Laughing

Whether You Escape or Not… It’s a Win

No one walks out of INMERS feeling neutral. If you escape, you’ll feel like a genius. If you don’t, you’ll still come out laughing, probably mid-sentence, talking about what you missed or that one clue you were so close to cracking.

 

And someone always screams in a way they didn’t expect to. That’s half the fun.

 

Time for the Recap

Your game master might walk you through how you did, like how many hints you used, how far you got, what you missed, and what was just there to mess with you. It’s a nice way to wrap things up and gives you insight for your next game.

 

Don’t Skip the Photos

You’ll find a photo wall and themed props waiting for you outside. Grab a sign, strike a pose, and take a group pic. It’s a great keepsake, and social proof that you were brave enough to go in.

 

Pro Tips to Make the Most of It

 

FAQs

What’s the dress code?

Just wear something casual and easy to move in. Flat shoes, pants, t-shirts—you get the idea. Avoid anything tight, slippery, or hard to bend in.

 

Is this okay for first-timers?

Absolutely. Let the team know it’s your first escape room, and they’ll suggest a storyline that balances challenge with fun. You don’t need experience to enjoy it.

 

What if I freak out?

There’s a safety signal. You’ll learn it before the game starts. If things get too intense, you can pause or leave. You’re never stuck in there.

 

Will I have to run or climb?

No running, no heavy physical activity. You might need to crouch or lean a bit, but nothing too intense. It’s more brain than brawn.

 

Can teens play?

The horror themes are best suited for players aged 16 and up. If you’re bringing younger players, it’s best to check with INMERS first.

 

How long does the experience last?

The game itself is about 60 minutes. Add another 15–20 minutes for briefing, locker storage, and photos afterward. So budget about 90 minutes total.

 

So, Should You Do It?

If you’re even a little curious, the answer is yes.

 

INMERS isn’t just a horror escape room. It’s a thrilling, hilarious, sometimes nerve-wracking, always unforgettable experience. You’ll walk out with stories, memories, and possibly a new addiction to escape rooms.

 

So gather your crew, book your slot, and step into the darkness.

 

Let’s see if you can make it out in time.